Eliminate smearing problems when dragging scroll knobs (REnamer, db0eecf)

I think I might have eliminated the smearing glitches described in 3e91d70 but using round() instead of floor(). Seems that these geometry calculations are a very sensitive beast indeed.

Signed-off-by: Greg Hurrell <greg@hurrell.net>

← Teach WOHUDScroller to draw arrows in the scroller buttons (REnamer, f3b70d5)
Draw rounded controls in HUD scroller class (REnamer, 3e91d70) →

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